Reinforcement Learning (RL)

32 articles about Reinforcement Learning (RL)

OpenAI strengthens ChatGPT Atlas against prompt injection attacks

OpenAI
News
AI Agents & Autonomous Workflows

OpenAI is using automated RL-based red teaming to continuously find and patch prompt-injection exploits, hardening the ChatGPT Atlas browser agent as it becomes more agentic.

Introducing OpenAI o1, a large language model trained for complex reasoning

OpenAI
Article
AI & Machine Learning

OpenAI o1 is a new reinforcement-learning trained LLM that improves complex reasoning by thinking before answering.

Procgen benchmark: 16 procedurally generated environments for evaluating reinforcement learning

OpenAI
Article
AI & Machine Learning

Procgen Benchmark is a set of 16 easy-to-use procedurally generated environments to measure how fast reinforcement learning agents learn generalizable skills.

Neural MMO: a multiagent game environment for reinforcement learning

OpenAI
News
AI & Machine Learning

Neural MMO is a persistent, open-ended multiagent game environment for reinforcement learning that supports many evolving agents to improve exploration and competence.

Introducing Spinning Up: an educational resource for deep reinforcement learning

OpenAI
Guide
AI & Machine Learning

Spinning Up in Deep RL is a free educational resource with clear code examples, exercises, docs, and tutorials to help anyone learn deep reinforcement learning.

Agent achieves high score on Montezuma’s Revenge from a single demonstration

OpenAI
Article
AI & Machine Learning

An agent learns Montezuma’s Revenge from one human demo, reaching 74,500 by training from selected demo states with PPO.

Evolved policy gradients: a metalearning method for fast adaptation to new tasks

OpenAI
Article
AI & Machine Learning

Evolved Policy Gradients is an experimental meta-learning method that evolves an agent’s loss function to train faster and generalize to new tasks beyond its training setup.

SIMA 2: An Agent that Plays, Reasons, and Learns With You in Virtual 3D Worlds

SIMA 2: an AI agent that plays, reasons, and learns in virtual 3D worlds

Google DeepMind
Article
AI Agents & Autonomous Workflows

SIMA 2 is a Gemini-powered AI agent that can reason, learn, and act with you in interactive 3D virtual worlds.

Training language models for summarization using human feedback

OpenAI
Insight
AI & Machine Learning

Using human feedback and reinforcement learning, we trained language models to produce better summaries.

Safety Gym: environments and tools for safe reinforcement learning

OpenAI
News
AI & Machine Learning

Safety Gym is a set of environments and tools to measure how well reinforcement learning agents learn while following safety constraints.

Review of the first Spinning Up in Deep RL workshop at OpenAI

OpenAI
Review
AI & Machine Learning

A brief review of OpenAI’s first Spinning Up in Deep RL workshop held on February 2 as part of its new education initiative.

Reinforcement learning agents explore environments using prediction-based rewards

OpenAI
Article
AI & Machine Learning

Random Network Distillation uses prediction-based curiosity rewards to drive exploration in reinforcement learning, achieving above-average human performance on Montezuma’s Revenge.

OpenAI Five neural networks begin defeating amateur teams in Dota 2

OpenAI
News
AI & Machine Learning

OpenAI Five, a team of five neural networks, is starting to beat amateur human teams at Dota 2.

Transfer learning contest evaluates reinforcement learning generalization

OpenAI
News
AI & Machine Learning

A transfer learning contest testing how well reinforcement learning algorithms generalize from past experience.

Addendum to o3 and o4-mini system card: codex coding agent

OpenAI
Article
Software Engineering

Codex is a cloud coding agent powered by codex-1 (an o3 variant) trained with reinforcement learning on real coding tasks to follow instructions, match human coding style, and run tests until they pass.

OpenAI co-organizes NeurIPS 2020 competitions on Procgen and MineRL

OpenAI
News
AI & Machine Learning

OpenAI and partners are co-organizing two NeurIPS 2020 AI competitions using the Procgen Benchmark and MineRL.

Neural networks enable a robot hand to solve the Rubik’s Cube

OpenAI
Article
AI & Machine Learning

Neural networks trained in simulation use reinforcement learning and domain randomization to control a robot hand that solves a Rubik’s Cube and adapts to unexpected real-world disturbances.

Quantifying generalization in reinforcement learning using the CoinRun environment

OpenAI
CaseStudy
AI & Machine Learning

CoinRun is a new reinforcement learning environment that measures how well agents generalize to new levels, balancing simplicity with a real transfer challenge.

Human-like robot hand trained to manipulate objects with advanced dexterity

OpenAI
Article
Future of Work & AI Automation

A human-like robot hand has been trained to manipulate physical objects with unprecedented dexterity.

Full release of Gym Retro platform with over 1,000 games for reinforcement learning

OpenAI
News
AI & Machine Learning

Gym Retro is now fully released, expanding reinforcement-learning game research to 1,000+ games and providing a tool to add new games.

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